For today, I done some work on the map editor's file menu system and the map engine code. In particular, I finished work on displaying the content directory and showing new files via pseudo scrolling. It was tricky, as it require a bit of thought to implement it.
Map engine code is relatively easy, as it is merely a cleanup job. I was dissatisfied by the ugliness of some code so I refactored them. Eventually, it lead to a code reduction as the codebase got ridden of outdated attributes and unnecessary long code. There is still the MapLaw class to go through though.
As for the productivity experiment, I got 24 days more to go.
Monday, July 14, 2008
Day 6: Inching toward a Map Editor
Labels:
copypirate,
experiment,
game development,
mapengine,
productivity,
ruby
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