Day 12: 45 commits and 48 hours logged so far.
Well, the game engine is completed and it now have a name: KRPGE(Kiba Role Playing Game Engine).
The only thing left is actually preparing it for release. I have to get rbgooey out the door first since rbgooey was updated for use on the engine.
After that, I will be working on preparing the game engine framework so people can actually use it. It will have blanks placeholder files so people can add their code to it.
Once I am done with releasing the framework, I will be working on the map editor again.
I hope to finish it all before RubyWeekend #2. If not, at least I have some advantage over my peers in term of how much I have to do.(assuming at least I get the engine out)
18 more days to go before I complete my training. :)
Sunday, July 20, 2008
Day 12: Game Engine Complete
Labels:
copypirate,
game development,
game engine,
krpge,
log,
programming,
rbgooey
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