For Day 16, here is the mapeditor progress report:
I fixed a crash bug in my rbgooey library so the mapeditor program wouldn't crash just because it is refreshing texts.
I also made the input system completely functional. The only thing missing is that it didn't launch into editmode yet.
The EditMode class got a bunch of code addition that won't be used until all the necessary classes are in place. The classes that are necessary are pretty much in place, because I am reusing many of the game engine component for the map project. It is just a matter of integration and getting all the neccessary data into place.
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