Today is Day 29, so tomorrow is the last day of my programming challenge to code 4 hours a day.
With 4 hours a day, I am slowly crafting Space Fighter Ace game mechanic, with some markup in difficulty in comparison to previous projects.
Today, I finally accomplished the death mechanism of spacecraft and bullets collision, although it have no special effects. I believed it took me two hours to accomplish this task. Another hour is spent on trying to futilely finish the movement code to no avail. The rest is spent on miscellaneous task such as trying to debug the mapeditor program, writing FPS display code for the Hud, and improving the game's FPS.