Well, I finished MapEditor's rendering bug and made it ready to be released. For that, I spent 1 hours getting nowhere and the finishing it relatively quickly the next hour after being confused for 10 minutes.
Since I have nothing to do, I decided to work on my tutorial. I completed part 1 and even managed to start working on part 2.
Tommorow, I will start work on KRPGE 0.0.3. For now, I must release my mapeditor in the form of KRPGE 0.0.2
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