Friday, June 13, 2008

RubyWeekend Hour 3: The onstructioncontroller is under c

The progress thus far:

I finished the titlescreen UI and started work on controller by displaying the pine background to represent the ship(or server)'s deck. I also managed to sneak in a game loop where you can only do really basic stuff like quit the game.

The controller is basically a class that talk to every game element classes in the program and manage the game. So it basically snitches together all the stuff neccessary needed to make the game do its stuff, sorta like a car chassis.

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