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RubyWeekend has just started an hour ago!
Ok, it isn't exactly one hour into the contest, but it is quite close.
I already decided what my game will be and what I will be coding. Since the theme is about pirates versus zombie, I choose to parody file sharers as pirates as they're often called and the RIAA as zombies because they're accused of taking advantages of artists.
Also I am planning to port the Twisted Shootout's map engine so I can save development time and concentrate on trying to create good gameplay.
As you can see, the titlescreen is already done. I also done some inital brainless inital work.(Again using older codebase as templates)
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